November 2016. Open the offending building/prop/object in the UV editor. Select the mesh that was stretched and a panel will open under "UV Mapping" in the Model tab. Untick "Wrap U values". Save. If the checkbox doesn't appear, you probably selected more than one mesh. Post edited by TangoAlpha on November 2016. This exciting Maya Tutorials for Beginners course is about learning the UV Unwrapping Tools in Autodesk Maya particularly in organic models such as humans, creatures, fantasy characters etc. What kind of learning materials are included? 1. A series of video tutorials. 2. A downloadable ZIP file that contains a Maya project file.

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